CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy VI All Enemies and Bosses

Enemies | Bosses | All

Lesser Lopros
Lesser Lopros
Bestiary #21
Type
Level
HP
MP
Gil
EXP
None
12
380
70
325
464
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
25
10
0
65
180
0
Stolen Items
Dropped Items
Common: Hi-Potion
Status Immunities
Elemental Immunities
Imp
None
Elemental Absorb
Elemental Weakness
None
Fire
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Level 10 Magic
Level 10 Magic
Bestiary #222
Type
Level
HP
MP
Gil
EXP
Undead, Humanoid
48
1000
300
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
22
100
200
150
0
Stolen Items
Dropped Items
Common: Ether
Common: Ether
Status Immunities
Elemental Immunities
impdeathsleepslowstop
None
Elemental Absorb
Elemental Weakness
poison
fireholy
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Level 20 Magic
Level 20 Magic
Bestiary #223
Type
Level
HP
MP
Gil
EXP
Humanoid
51
2000
500
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
21
100
200
145
0
Stolen Items
Dropped Items
Common: Ether
Common: Ether
Status Immunities
Elemental Immunities
imppetrifysilenceberserksleepstop
None
Elemental Absorb
Elemental Weakness
None
poison
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Level 30 Magic
Level 30 Magic
Bestiary #224
Type
Level
HP
MP
Gil
EXP
None
54
3000
700
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
20
100
200
140
0
Stolen Items
Dropped Items
Common: Ether
Common: Ether
Status Immunities
Elemental Immunities
darknessimpsilenceconfusionstop
None
Elemental Absorb
Elemental Weakness
holy
poison
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Level 40 Magic
Level 40 Magic
Bestiary #225
Type
Level
HP
MP
Gil
EXP
Humanoid
55
4000
1000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
19
100
200
135
0
Stolen Items
Dropped Items
Common: Ether
Common: Ether
Status Immunities
Elemental Immunities
darknessimpdeathberserkconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
poison
lightning
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Level 50 Magic
Level 50 Magic
Bestiary #226
Type
Level
HP
MP
Gil
EXP
Undead
57
5000
2000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
18
100
200
130
0
Stolen Items
Dropped Items
Common: Hi-Ether
Common: Ether
Status Immunities
Elemental Immunities
darknesspoisonimppetrifyberserksleep
None
Elemental Absorb
Elemental Weakness
poison
fireholy
Lores
Command Immunities
None
None
 
Metamorph Package
 
Remedy
128/256 Success Rate
  
Level 60 Magic
Level 60 Magic
Bestiary #227
Type
Level
HP
MP
Gil
EXP
Humanoid
58
6000
5000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
17
100
200
125
0
Stolen Items
Dropped Items
Common: Hi-Ether
Common: Ether
Status Immunities
Elemental Immunities
darknesspoisonimpdeathberserkconfusionstop
None
Elemental Absorb
Elemental Weakness
ice
fire
Lores
Command Immunities
None
Control
 
Metamorph Package
 
Potion, Potion, Potion, RelicSafety Bit
32/256 Success Rate
  
Level 70 Magic
Level 70 Magic
Bestiary #228
Type
Level
HP
MP
Gil
EXP
Humanoid
56
7000
3000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
16
100
200
120
0
Stolen Items
Dropped Items
Common: Hi-Ether
Common: Ether
Status Immunities
Elemental Immunities
poisonimpberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
fire
icewater
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, Elixir
64/256 Success Rate
  
Level 80 Magic
Level 80 Magic
Bestiary #229
Type
Level
HP
MP
Gil
EXP
Humanoid
53
8000
2800
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
15
100
200
115
0
Stolen Items
Dropped Items
Common: Hi-Ether
Common: Ether
Status Immunities
Elemental Immunities
impsilenceberserkconfusionslowstop
None
Elemental Absorb
Elemental Weakness
None
poison
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, RelicRibbon
32/256 Success Rate
  
Level 90 Magic
Level 90 Magic
Bestiary #230
Type
Level
HP
MP
Gil
EXP
Humanoid
55
9000
9000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
14
100
200
110
0
Stolen Items
Dropped Items
Common: Hi-Ether
Common: Ether
Status Immunities
Elemental Immunities
imppetrifydeathsilencesleep
holyearthwater
Elemental Absorb
Elemental Weakness
wind
None
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, RelicSafety Bit
32/256 Success Rate
  
Lich
Lich
Bestiary #91
Type
Level
HP
MP
Gil
EXP
Undead
20
590
90
350
374
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
1
10
0
50
190
0
Stolen Items
Dropped Items
Common: Green Cherry
Status Immunities
Elemental Immunities
DarknessImpSilenceSleepStopPoisonPetrifyBerserkSlow
None
Elemental Absorb
Elemental Weakness
FirePoison
Holy
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Litwor Chicken
Litwor Chicken
Bestiary #68
Type
Level
HP
MP
Gil
EXP
None
18
545
155
279
190
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
11
3
0
150
150
0
Stolen Items
Dropped Items
Common: Potion
Rare: Sleeping Bag
None
Status Immunities
Elemental Immunities
PoisonImpPetrifyDeathSilenceSleep
None
Elemental Absorb
Elemental Weakness
None
Ice
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Living Dead
Living Dead
Bestiary #46
Type
Level
HP
MP
Gil
EXP
Undead, Humanoid
12
200
84
135
54
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
10
10
0
100
150
0
Stolen Items
Dropped Items
None
Common: Hi-Potion
Status Immunities
Elemental Immunities
DarknessPoisonImpPetrifySilenceBerserkSleep
None
Elemental Absorb
Elemental Weakness
Poison
FireHoly
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Lizard
Lizard
Bestiary #128
Type
Level
HP
MP
Gil
EXP
None
26
1280
70
356
297
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
14
10
0
102
153
0
Stolen Items
Dropped Items
Common: SwordBlood Sword
Common: Gold Needle
Status Immunities
Elemental Immunities
petrifysilence
None
Elemental Absorb
Elemental Weakness
poison
ice
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Lukhavi
Lukhavi
Bestiary #184
Type
Level
HP
MP
Gil
EXP
None
32
1877
100
298
697
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
145
105
0
Stolen Items
Dropped Items
Common: Potion
Rare: Hi-Potion
Common: Hi-Potion
Status Immunities
Elemental Immunities
death
None
Elemental Absorb
Elemental Weakness
None
fire
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
128/256 Success Rate
  
Luna Wolf
Luna Wolf
Bestiary #120
Type
Level
HP
MP
Gil
EXP
None
26
582
25
247
308
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
10
0
155
145
0
Stolen Items
Dropped Items
Common: Hi-Potion
None
Status Immunities
Elemental Immunities
DeathSilenceSleep
None
Elemental Absorb
Elemental Weakness
None
None
Lores
Command Immunities
None
None
 
Metamorph Package
 
Dried Meat
255/256 Success Rate
  
Lunatys
Lunatys
Bestiary #217
Type
Level
HP
MP
Gil
EXP
None
45
4020
105
465
1504
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
13
7
0
90
250
0
Stolen Items
Dropped Items
Common: Antidote
None
Status Immunities
Elemental Immunities
poisonimp
None
Elemental Absorb
Elemental Weakness
None
holy
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, RelicSafety Bit
32/256 Success Rate
  
Luridan
Luridan
Bestiary #150
Type
Level
HP
MP
Gil
EXP
None
34
2079
122
1000
707
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
12
10
25
210
125
0
Stolen Items
Dropped Items
Common: Hi-Potion
None
Status Immunities
Elemental Immunities
darknessimpberserkconfusionsleep
None
Elemental Absorb
Elemental Weakness
None
firewind
Lores
Command Immunities
None
None
 
Metamorph Package
 
  
Lycaon
Lycaon
Bestiary #180
Type
Level
HP
MP
Gil
EXP
None
50
250
20
1524
1356
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
30
10
50
100
200
0
Stolen Items
Dropped Items
Common: X-Potion
None
Status Immunities
Elemental Immunities
deathsilence
None
Elemental Absorb
Elemental Weakness
None
water
Lores
Command Immunities
None
None
 
Metamorph Package
 
Potion, Potion, Potion, RelicTintinnabulum
32/256 Success Rate
  
Magic Master
Magic Master
Bestiary #317
Boss Monster
Type
Level
HP
MP
Gil
EXP
Humanoid
68
50000
50000
0
0
Strength
Magic Atk.
Evasion
Defense
Mag. Def.
Mag. Evade
1
25
100
250
100
0
Stolen Items
Dropped Items
Common: RelicCrystal Orb
Rare: Elixir
Common: Megalixir
Status Immunities
Elemental Immunities
darknesspoisonimppetrifydeathsilenceconfusionsleepslowstop
None
Elemental Absorb
Elemental Weakness
Variable
None
Lores
Command Immunities
None
Control
 
Strategy
 
Yeeesh. First turn, he casts a level two spell. Then, he casts a level 3 spell. Then, he casts two level 3 spells. After that, it'll follow up with another double cast of two level 3 spells. On the fifth turn, it'll use a single level 3 spell, and, on his last turn before looping, Magic Master can make use of ODeath, OBio, or OSilence. All of this is coupled with a spectacular 50 Magic Power, which means that if you don't absorb the attack or have the Reflect status, you'll likely die a painful death. If Magic Master has the Reflect status, he will bounce a level 3 spell off of himself every turn; Magic Master will never self-apply the status though, and there's no reason for you to cast it.

You may have noticed that every spell Magic Master uses is reflectable; yes, that they are. However, the thing about Magic Master is that not only is he the ultimate mage, he's also fiercely loyal to Kefka. Given this, it's only logical that Magic Master would be able to cast the strongest spell in the game: OUltima, and he won't let you go before casting it. As soon as you kill the Magic Master, he will cast OUltima. It will deal between 5400 to 6100 damage to all of your characters; unless you've overleveled (level 53 with RelicMuscle Belt, 58 with HelmetRed Cap, 67 without any HP boosting equipment), that gonna kill you dead.

Let's go through a few potential situations now:

If you've followed the walkthrough, or know OReraise at the very least, keep yourself draped in RelicReflect Rings at all times, as this will essentially make you invincible. Do not attack Magic Master; as soon as you do this, he will use Barrier Change and he start countering all your attacks with Barrier Change, making him that much harder to take down. He will also counter to his own spells reflected back at him. If you just keep still, he won't start using Barrier Change, not even under the torment of his own attacks. Cast OReraise on all your characters, and just wait this one out. Eventually, when Magic Master has killed himself, he'll cast OUltima: everybody dies and is subsequently revived. You're free to go.

Without OReraise, this one's a tricky pony. You can cast ORasp over and over and over again until his 50000 MP are all gone; he won't be able to cast OUltima as a result. You'll have to keep him alive this way. This is easily done by casting the OBerserk spell on Magic Master while casting OVanish or summoning EsperPhantom to protect yourself. Now, ORasp away. It'll take a very long while. You can check his MP periodically with the OLibra spell. When he has less than 80 MP, you can kill him. There you go.

Alternately, you could just damage the boss a lot and summon EsperQuetzalli; the trick here is to kill Magic Master with one or more characters in the air. OUltima won't hit them, so you win. If you want to do this, carefully keep track of his HP with OLibra; for optimal damage output, you'll want to equip barrier-piercing weapons where possible (SwordUltima Weapon on Terra/Celes/Edgar/Locke, DirkValiant Knife on Locke, GamblerFixed Dice or GamblerDice on Setzer) to try and circumvent Magic Master's crazy 250 Defense.

If you don't have ORasp... and you don't have EsperQuetzalli either... eh... yeah. Last chance, honest. Equip a character (Terra, Celes, Edgar) with a RelicReflect Ring, RelicGenji Glove, SwordRune Blade/ SwordRagnarok/SwordLightbringer, and the SwordSoul Sabre. The MP-critical weapon in the Right Hand, the MP draining weapon in the Left Hand. Now, cast OBerserk on Magic Master, vanish your party, and then cast OBerserk and OHaste on your magical weapon character. Every turn, he or she will attack and deal twelve to nineteen MP damage. If you're setting this up so you can go do something else in the meantime (I trust you have taken a liking to your sanity?), OBerserk a RodHealing Rod character to make sure Magic Master doesn't die from the physical blows. Go take in a museum or something. Honestly, this is going to take ages. Expand Full Strategy
  





Enemies | Bosses | All


Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.