Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
1.13: Scenario Sabin: The Bar(r)en Falls
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6/16 |
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5/16 |
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5/16 |
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Enemies: Stray Cat, Beakor, CrassHoppr, Piranha, Rizopas
You've escaped the Phantom Train and find yourself at the southern edge of the Phantom Forest. To your right is Baren Falls, a great waterfall you must get past to reach the Veldt, which is full of dangerous monsters. It seems Sabin's scenario is packed with landmark-esque obstacles. Shadow, once again, may run away. Also, he will depart anyway in a very small bit; de-equip him of his equipment and relics. Give theWait for Sabin's Fire Dance to kill everything or, should you lack that technique, slave away with those single-target slayers you've grown so familiar with. Make sure to fight Stray Cats here if you haven't before, as they will prove most useful.
Simply walk into the cave to the east and head all the way to the falls. Sabin and Cyan will discuss your bad situation and Shadow will leave you here. He'll be missed, but you'll get an even better character in a bit, so don't feel too bad about it.
You could return to the Phantom Forest, but there's really no point; you'll just find yourself walking through some familiar screens of the Phantom Forest and you'll eventually reach the other side.
Lacking your favorite ninja, your first course of action is hurling yourself down a waterfall packed with rabid piranhas with crazy spell casting abilities. I'd say it's clear who the brains in that team was. Before jumping, you might want to de-equip the
It may seem like you're getting assaulted non-stop with Piranha. What you'll see on-screen is monster formations of Piranha x2, Piranha x3 and Rizopas. What'll happen here is that you'll be fighting Piranha for 60 seconds before Rizopas appears. Which pack of Piranha monsters pops up entirely depends on which Piranha you killed last, but it shouldn't really concern you, as the normal Piranha are extremely weak.
What you do in the first 60 seconds is entirely up to you. If you want little fuss, you can just wait the 60 seconds out in the first battle, kill all but one, heal up with Tonics for the Rizopas confrontation, and kill the last bugger. On the other hand, Piranha have a rare Tonic drop, so if you want a shot at as many of those possible, kill as many Piranha as you can handle. Since Piranha only have 10 HP even a Back Row Attack command kills them, so do that. It's the fastest way.
Rizopas ![]() Boss Monster |
Type |
Level |
HP |
MP |
Gil |
EXP |
None | 13 | 775 | 39 | 0 | 0 | |
Strength |
Magic Atk. |
Evasion |
Defense |
Mag. Def. |
Mag. Evade |
|
14 | 3 | 0 | 110 | 175 | 0 | |
Stolen Items |
Dropped Items |
|||||
None | Common: Remedy | |||||
Status Immunities | Elemental Immunities | |||||
None | ||||||
Elemental Absorb | Elemental Weakness | |||||
Lores | Command Immunities | |||||
None | Control | |||||
Strategy | ||||||
As soon as Rizopas comes, you're in trouble. This little guy has access to the El NiƱo spell, which will deal up to 250 damage to both characters. Your best bet is to go all-out offensive. While Rizopas has very decent magical defense, Aurabolt still out-damages Pummel (and Fire Dance, but that should be obvious). For Bushido, Slash doesn't work, so just go with Dispatch. If you're really unlucky, Rizopas kills you, and there's nothing you can do about that short of over-leveling. The odds aren't that high, though. Expand Full Strategy | ||||||
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
