Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
2.6: South Figaro: Pursuing the Crimson Robbers
Grasslands |
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---|---|---|
Always |
3 |
Wastelands |
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---|---|---|
Always |
2 |
|
2 |
Desert |
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6/16 |
3 | |
5/16 |
2 | |
5/16 |
1 |
|
2 |
Forest |
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10/16 |
1 | |
6/16 |
1 |
|
3 |
Enemies: Sandhorse, Cancer, Oceanus, Desert Hare
South Figaro had only a taste of freedom again when the world collapsed. Invaded by the Empire, placed under martial law, ruled by a king who has run off leaving other people to govern, put through an apocalypse; South Figaro has had it rough. But the people here haven't given up hope. They're rebuilding the houses and managing their affairs as well as they can. We could admire this kind of determination.Weapon Shop: The only new item here is the







Armor Shop: I told you to hold off buying new equipment for Celes in Nikeah; the



Relic Shop: There's nothing here that you want. Two



Item Shop: Stock those stockings if your stockings need stocking.
The first time you arrived here, there was plenty to do. Now, the action in South Figaro is slightly more mundane. Points of interest:
- The four members of the Crimson Robbers can be found all over town, and you can speak to them for a bit of exposition.
- A couple... well, in flagrante delicto in the trees at the edge of town can be disturbed if you want to
- Commander and Vector Hound opponents can still be found in the dungeon where Celes and Locke escaped from in the WoB. This is obviously an error as there's really no story-related reason for them to be there anymore.
- The little daughter of the richest man in town, who mentioned the Clock Key earlier in the WoB, now talks about jumping and turtles. Crazy talk from a crazy person, probably.
- Duncan is still alive! His wife informs you that he's meditating just north of Narshe. If there's some time in the future, we should definitely get Sabin to Duncan. We owe that to Sabin.
Preparation: If you have

Desert Hare is one of the few enemies in the game with a Magic Power high enough to surpass that of your characters (30), but you needn't fear; the only spells these guys cast are



Cancer is just an upgraded version of Exocite. Their moves are Battle, !Pincer, and a chance at a double !Pincer when they are alone. !Pincer is more boring 1.5x normal damage stuff. Exocite were water-based, but these wretches occupy the deserts; they are weak against Ice and Water.
Oceanus resembles Anguiform, but that's where the similarities end. Anguiform had an exceedingly strong Special; Oceanus has the normal Battle * 1.5 !Corkscrew attack. Instead of being a creature of water and using

Sandhorse is the most dangerous enemy here. Under normal circumstances they will repeatedly use Sand Storm or possibly !Mouth Clamp (5x Battle!), and if they're alone they start using Battle. You'd assume they would want to keep their stronger attacks for the more dire situations, but oh well. Sandhorse is weak against Ice and Water like most desert dwellers, but its most prominent weakness is





Enough dilly-dallying around. There really isn't anything on the entire continent that deserves our interest, so let's head into the Cave of Figaro, where we can assume the Crimson Robbers also headed.
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.