Final Fantasy Tactics Characters
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Cidolfus Orlandeau
Biography
The world's foremost swordsman, Orlandeau is the knight general for Prince Goltanna of the Black Lion. Known as the "Thunder God" due to his ferocity and ability on the battlefield, at the beginnings of the War of the Lions he instead preaches temperance, dropping him from his liege's favor and ending in his imprisonment. When Delita assassinates Goltanna, it creates a space for Ramza to free Cid, while Delita covers the escape by executing a willing sacrifice from the church instead of the Thunder God, who Delita subsequently frames for Duke's murder. Cid's adopted son, Orran, is imprisoned with him and does not learn of the truth of his father's escape until far later.Brave Story Entries
Often called the Thunder God, Count Orlandeau is commander of the Order of the Southern Sky and holds land in Zeltennia. He went undefeated in the Fifty Years' War, fighting alongside Barbaneth and Zalbaag Beoulve and their Northern Order, and was greatly feared by the Ordallians. He has long served as retainer to Duke Goltanna, having fought together for some twenty years, and it is due to House Orlandeau's support that the duke can wage war. However, Count Orlandeau is critical of the recent behavior of both dukes Larg and Goltanna.
Often called the Thunder God, Count Orlandeau is commander of the Order of the Southern Sky and holds land in Zeltennia. He went undefeated in the Fifty Years' War, fighting alongside Barbaneth and Zalbaag Beoulve and their Northern Order, and was greatly feared by the Ordallians. He has long served as retainer to Duke Goltanna, having fought together for some twenty years, and it is due to House Orlandeau's support that the duke can wage war.
Count Orlandeau is currently imprisoned in Fort Besselat, where he stands accused of plotting treason against Duke Goltanna, and has been stripped of his command of the Southern Order. However, this is all the result of a conspiracy devised by the Church of Glabados.
Often called the Thunder God, Count Orlandeau is the former commander of the Order of the Southern Sky and holds land in Zeltennia. He went undefeated in the Fifty Years' War, fighting alongside Barbaneth and Zalbaag Beoulve and their Northern Order, and was greatly feared by the Ordallians. He has long served as retainer to Duke Goltanna, having fought together for some twenty years, and it is due to House Orlandeau's support that the duke can wage war.
The Church of Glabados laid false charges at Count Orlandeau, accusing him of treason against Duke Goltanna, and he was imprisoned in Fort Besselat. However, Orran, his adopted son, and Ramza freed him from captivity, and the three now work together to expose the conspiracy of the Church and its high confessor.
Vital Statistics
Innate Class | Sword Saint | ||||||||
Affiliation | Kingdom of Ivalice Black Lion | ||||||||
| Base Stats | Move | Jump | Evade | Relative Base / Bonus Values | |||||
| Attack | Magic | HP | MP | Speed | |||||
| 4 | 3 | 20 | ★★★★★ / ★★★ | ★ / ★ | ★★★★★ / ★ | ★★★★ / ★ | ★★★★ / ★★ | ||
| Basic Skillset Note: Click each skill name for more detailed information. | Swordplay | |||||||||||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Speed | Points | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Crush Armor | Destroy the item equipped on the target's body. | 3 | N/A | 1 | Now | 200 | ||||||||||
| Crush Helm | Destroy the item equipped on the target's head. | 3 | N/A | 1 | Now | 400 | ||||||||||
| Crush Weapon | Destroy the target's equipped weapon. | 3 | N/A | 1 | Now | 500 | ||||||||||
| Crush Accessory | Destroy the target's equipped accessory. | 3 | N/A | 1 | Now | 800 | ||||||||||
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Counter Tackle | Counterattack with a tackle. Trigger: Physical Attack | Physical Attack | 180 | |
| Support | Equip Axes | Equip axes, regardless of job. | N/A | 170 | |
| Support | JP Boost | Increase the amount of JP earned in battle. | N/A | 250 | |
| Support | Beastmaster | Add an ability to all monsters in neighboring tiles with an elevation difference of 3h or less. | N/A | 200 | |
| Support | Defend | Defend oneself against an attack. Adds the Defend command. | N/A | 50 | |
| Movement | Move +1 | Increase Move by 1. | N/A | 200 |
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Version 6
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