Ninja | ![]() |
Vital Statistics
| Prerequisite Classes | |||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 4 | 4 | 7 | 30 | ★★★★★ / ★★ | ★★ / ★★★ | ★★ / ★★★★ | ★ / ★★★ | ★★★★★ / ★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Throw Ninja job command. Attacks by throwing weapons or specialized items. Range is that of the unit's movement attribute. | |||||
| Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |
|---|---|---|---|---|---|---|
| Throw Shuriken | Throws a shuriken from the inventory to attack a distant foe. | Variable | 0 | Now | 50 | |
| Throw Bombs | Throws a bomb from the inventory to attack a distant foe. | Variable | 0 | Now | 70 | |
| Throw Swords | Throws a sword from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Poles | Throws a pole from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Polearms | Throws a polearm from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Ninja Blades | Throws a ninja blade from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Knight's Swords | Throws a knight's sword from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Daggers | Throws a dagger from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Katana | Throws a katana from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Flails | Throws a flail from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Books | Throws a book from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Axes | Throws an axe from the inventory to attack a distant foe. | Variable | 0 | Now | 120 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Vanish | Upon receiving a physical attack, grants Invisibility to the unit. | Physical Attack | 1000 | |
| Reaction | Reflexes | Upon receiving an attack, greatly increases physical and magickal parry and evasion rates. Ineffective against certain attacks. | Physical Attack, Some Magicks | 400 | |
| Support | Dual Wield | Allows the unit to wield a weapon in each hand, even if not a ninja.<br>Certain weapons can be equipped in this manner, allowing the unit to attack twice each turn. | N/A | 1000 | |
| Movement | Waterwalking | Allows the unit to move across and even stop on the surface of water. | N/A | 420 |
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
