Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
NinjaA warrior who excels at stealth and subterfuge. The ninja's job command Throw allows weapons to be thrown at faraway enemies. | ![]() |
Vital Statistics
| Prerequisite Classes | |||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 4 | 4 | 7 | 30 | ★★★★★ / ★★ | ★★ / ★★★ | ★★ / ★★★★ | ★ / ★★★ | ★★★★★ / ★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Throw Ninja job command. Attacks by throwing weapons or specialized items. Range is that of the unit's movement attribute. | |||||
| Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |
|---|---|---|---|---|---|---|
| Throw Shuriken | Throws a shuriken from the inventory to attack a distant foe. | Variable | 0 | Now | 50 | |
| Throw Bombs | Throws a bomb from the inventory to attack a distant foe. | Variable | 0 | Now | 70 | |
| Throw Swords | Throws a sword from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Poles | Throws a pole from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Polearms | Throws a polearm from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Ninja Blades | Throws a ninja blade from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Knight's Swords | Throws a knight's sword from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Daggers | Throws a dagger from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Katana | Throws a katana from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Flails | Throws a flail from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Books | Throws a book from the inventory to attack a distant foe. | Variable | 0 | Now | 100 | |
| Throw Axes | Throws an axe from the inventory to attack a distant foe. | Variable | 0 | Now | 120 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Vanish | Upon receiving a physical attack, grants Invisibility to the unit. | Physical Attack | 1000 | |
| Reaction | Reflexes | Upon receiving an attack, greatly increases physical and magickal parry and evasion rates. Ineffective against certain attacks. | Physical Attack, Some Magicks | 400 | |
| Support | Dual Wield | Allows the unit to wield a weapon in each hand, even if not a ninja.<br>Certain weapons can be equipped in this manner, allowing the unit to attack twice each turn. | N/A | 1000 | |
| Movement | Waterwalking | Allows the unit to move across and even stop on the surface of water. | N/A | 420 |
Subjective Analysis
The Ninja is unarguably a top tier class in the game. Able to equip two powerful ninja swords at the same time, and able to throw weapons at the enemy at a good range, they are lethal up close or at a range. Ninja weapons are not the easiest to come by, but they can also equip standard knives, so don't shy away from unlocking this class early. Ninjas are very fast, but also very weak in the HP department, so keep them healed up. The Mystic's Defense Boost or the Knight's Equip Heavy Armor is a good idea.
The Throw Shuriken and Throw Bombs throw abilities are the only really useful ones, because they're affordable. The rest tend to require you to be throwing old stuff you never sold, or spending a lot of money on extra weapons. Dual Wield is one of the best support abilities in the game and can make for some insanely broken physical attack units in the late game.
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
