Chemist | ![]() |
Vital Statistics
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 3 | 3 | 6 | 5 | ★★ / ★★★★★ | ★★★ / ★★★ | ★★★ / ★★★★ | ★★★ / ★★★★ | ★★★ / ★★★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Items Chemist job command. Enables the use of healing items in battle. Chemists can use items on units up to 4 tiles away. | |||||
| Skill Name | Description | Horiz. Range | Vert. Range | Speed | Points | |
|---|---|---|---|---|---|---|
| Potion | Uses a potion to restore a small amount of HP. | Variable | 0 | Now | 30 | |
| Antidote | Uses an antidote to cure Poison. | Variable | 0 | Now | 70 | |
| Eye Drops | Uses eye drops to cure Blindness. | Variable | 0 | Now | 80 | |
| Phoenix Down | Uses phoenix down to revive a KO'd unit. | Variable | 0 | Now | 90 | |
| Echo Herbs | Uses echo herbs to cure Silence. | Variable | 0 | Now | 120 | |
| Maiden's Kiss | Uses a maiden's kiss to cure Toad. | Variable | 0 | Now | 200 | |
| High Potion | Uses a high potion to restore a moderate amount of HP. | Variable | 0 | Now | 200 | |
| Gold Needle | Uses a gold needle to cure Stone. | Variable | 0 | Now | 250 | |
| X-Potion | Uses an X-potion to restore a large amount of HP. | Variable | 0 | Now | 300 | |
| Ether | Uses an ether to restore a small amount of MP. | Variable | 0 | Now | 300 | |
| Holy Water | Uses holy water to cure Undead status. | Variable | 0 | Now | 400 | |
| High Ether | Uses a high ether to restore a moderate amount of MP. | Variable | 0 | Now | 400 | |
| Remedy | Uses a remedy to cure various status ailments. | Variable | 0 | Now | 700 | |
| Elixir | Uses an elixir to fully restore HP and MP. | Variable | 0 | Now | 900 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Auto-Potion | Upon receiving damage, uses a potion from the inventory to restore one's own HP. Prioritizes the use of potions of lower potency. | HP Loss | 400 | |
| Support | Throw Items | Allows the unit to throw items with the Items command within a range of 4 tiles like a chemist, even if using a different job. | N/A | 350 | |
| Support | Safeguard | Prevents equipment from being destroyed or stolen. | N/A | 250 | |
| Support | Reequip | Adds the Reequip command, which allows the unit to use its turn to change equipment during battle. | N/A | 50 | |
| Movement | Treasure Hunter | Allows the unit to discover items hidden on tiles upon moving to them. The probability of finding rare items is increased for chemists. | N/A | 100 |
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
