Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
1.36: Airship Exploitation Part One
Enemies: Bomb, Grenade, Briareus, Devourer, Chimera, Leaf Bunny, Darkwind, Intangir
We're free to do what we want now. This is the glorious moment I cherish in all the Final Fantasy games I've ever played - the first time on an airship. The Blackjack awaits your command! Nothing is off-limits. Well, except for Vector. Guardian is waiting for your arrival, and there's no real way to gain entry to Vector now.Getting Seraph
In Tzen, a crook is hiding in the trees next to the Relic shop. During your mission in the Imperial Magitek Research Facility, this guy managed to sneak out a piece of Magicite, and he's offering to sell it to you now. 3000 Gil is not a lot of money, and even though the Esper


The Auction House: Golem and Zona Seeker
The Auction House in Jidoor is finally open. It's not so much the bidding here that's annoying. You'll be asked twice if you want to outbid the current price; if you say no, you don't get the item, if you say yes two times, you get the item. It's just that there are two items right now you want - two pieces of Magicite,


There's a 50% chance the item up for bidding is "a gorgeous pair of"





So, the odds of a Magicite showing up in a given round are based on the Magicite you've already bought. The odds of other items change accordingly, too, but you're here for the Magicite, so let's talk about that. If you have neither,


No Espers | |
---|---|
Item | Chance |
50% | |
Chocobo | 25% |
12.5% | |
6.25% | |
6.25% |
One Esper (Either!) | |
---|---|
Item | Chance |
50% | |
Chocobo | 25% |
(The Remaining Esper) | 12.5% |
12.5% |
Both Espers | |
---|---|
Item | Chance |
50% | |
Chocobo | 25% |
25% |
If you're curious what each item will cost you:
Angel Wings: 10000 Gil
- The Magicite
Golem: 20000 Gil
- The Magicite
Zona Seeker: 10000 Gil
Angel Ring: 20000 Gil
If you don't have enough money, fly the Blackjack to an area where Fossil Dragon monsters appear; they give great amounts of money and you should be able to handle them pretty easily by now.
Locating Grenade
In the large forest west of the Veldt, only Bombs seem to appear. There is a rare chance you'll encounter a Grenade, though. Fighting one gets you nothing, but if you want a complete Rage list and/or Bestiary, you'd better have met one, as you will never come across one by following the story only. Note that the Grenade will possibly appear in a boss battle in the future, where it can get a Bestiary entry but cannot be learned as a rage.
I suggest you bring Edgar, as he has brilliant means of taking them all out in one shot, and at least one character with


Grenade enemies have 3000 HP, but very poor Defense and Magic Defense. Target them with Ice-elemental attacks and just whatever you have. One-hit KO attacks work well, though he is immune to Petrify. If you use Attack on him, he can use


Obtaining Gaia Gear
Grasslands |
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6/16 |
1 |
|
1 | ||
5/16 |
1 | |
5/16 |
2 |
Forest |
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---|---|---|
6/16 |
3 | |
5/16 |
1 | |
5/16 |
1 |
|
2 |
On the continent to the east of the Veldt, there are three new monsters: Briareus and Devourer on the grasslands and Devourer and Chimera in the forest. I'll tell you how to deal with them when you actually need to go there (check the chapter on Crescent Island if you'd like to hear about them now, I recommend it). The Briareus have a rare



To the north of this continent is the town of Thamasa. The Inn charges outrageous fees, the Weapon and Armor Shop will refuse to help you (we reserve the right to deny service blah blah), and you aren't getting anything out of anybody; info, items, nothing. We'll come back here someday.
Intangir
Grasslands |
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---|---|---|
6/16 |
2 |
|
1 | ||
5/16 |
1 | |
5/16 |
1 |
Forest |
||
---|---|---|
6/16 |
1 | |
5/16 |
3 |
|
2 | ||
5/16 |
2 |
|
1 |
On the small triangle-shaped island to the northeast of the World Map, you'll find lots of enemies you've probably seen before. However, you'll also find Intangir monsters. Intangir are massively powerful, absorb all elements, and are invisible. They confuse a lot of first-time players. When you damage them, they retaliate with an Meteor attack, which is likely to actually kill anybody it hits, as it will damage for over 900 HP.
You can no longer use the cheap





Veldt Hunting
It's a great time for the hunting down of some new Rages. You have a whole set of new spells to learn, Espers to use, monsters to see... have fun. Here are some slick new rages:Enemy | Attack | Status Changes |
---|---|---|
Inherent Darkness | ||
Gigavolt | Inherent Float | !Sleep Stinger | Inherent Float |
Magnitude 8 | ||
lots of status immunities, one-hit KO protection | ||
Inherent Protect | ||
Inherent Haste | ||
Reraise | Inherent Protect, one-hit KO protection | |
Cyclonic | ||
Transfusion | Inherent Invisible, Protect, Shell, Haste, Regen and Float* |
*You'll have to prevent the casting of the self-destructive Transfusion attack with Silence before Gau initializes the Rage.
Some older rages you might be missing:
Enemy | Attack | Status Changes |
---|---|---|
Inherent Float | ||
Absorbs Water | ||
!Numb (Stop) | ||
Blaze | Absorbs Lightning, Inherent Float, Undead | |
Will o' the Wisp | Absorbs Poison, Undead | |
!Cat Scratch | ||
Wind Slash | ||
Fireball | Inherent Float | |
Snare | ||
Inherent Protect | ||
one-hit KO protection | ||
Sonic Boom | Inherent Float, one-hit KO protection | |
Blaze | Absorbs Fire, Inherent Float |
That's enough exploitation for now. Carry on!
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.