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Final Fantasy VI Walkthrough

Written by  Djibriel
Contributor

2.12: Airship Exploration: Visiting Maranda

Party: Edgar, Celes, Setzer, Optional: Sabin

Welcome to Maranda. The last time you visited Maranda, it was one of the occupied towns and generally featureless. For all intents and purposes, it's pretty much the same - featureless, save for Lola, the girlfriend of the wounded lad in Mobliz. A lot of random information is blurted out by the townspeople here. A thief mentions he visited the tower of the Cult of Kefka, and one of them used to mumble 'to the right of the treasure chest' in his sleep. Since none of the thieves ever made it past the first room, we should examine that place should we ever get there.

The bird Celes saw turned out to be a carrier pigeon for Lola; according to Aishya, the girl running circles below Lola's house, she's been receiving a lot of letters lately. Once you enter her house, you find dozens of silk flowers here. Also, you'll notice a letter seemingly written by the wounded lad in Mobliz, though we know that to be impossible. Somebody must be posing as him. Accept the 'mission' of sending a carrier pigeon out as a reply so we can track the source of this imposter.

The pigeon flies across the ruined lands of this new world until it reaches a town to the north of Jidoor, and although the world map has changed a lot, this town can be none other than Zozo.

Before leaving, enjoy the shops.

Weapon Shop: You've already found a RodGravity Rod, and since it was entirely uninteresting back then I'm sure you can figure out by yourself that you really don't need another one. The DirkSwordbreaker is a new Dirk not suited for any of your characters. The thing does give you quite a bump to Evade, though! The SwordFalchion is useless as-is too, but there's one large reason why you should buy SwordFalchions. You see, they can be bet at the Colosseum for ShieldFlame Shields. And ShieldFlame Shields can be bet for ShieldIce Shields. So ideally, you'll just buy four of them and transform all of them into ShieldFlame Shields (you don't really need ShieldIce Shields if you have ShieldFlame Shields as ShieldFlame Shields nullify Ice-elemental attacks). Forget about the Skeans for a moment; you have nobody to Throw them now anyway.

Armor Shop: Maranda features Crystal equipment! Excellent! Buy two ShieldCrystal Shields if you don't want to go for ShieldFlame Shields at the Colosseum later on, and two pieces of ArmorCrystal Mail as well. Equip them on those that can use it. The HelmetOath Veil is probably supposed to be the ultimate girly helmet, but since it's inferior to both the HelmetCirclet and the HelmetMystery Veil, just leave it. A nice set of ArmorBlack Garb is great for Sabin. The ArmorMagus Robe is pretty much the programmer's solution to the fact that Strago and Relm really didn't get any store-bought pieces of armor (monster hides like ArmorChocobo Suits and ArmorTabby Suits are never store-bought). Also, it's the ultimate equipment for a character not yet introduced, but we'll discuss that more once we get there. The ArmorCrystal Mail is boring-yet-superior to ArmorDiamond Armor, so get that for characters who still carry around that ancient piece of rubbish.

Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)

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