Final Fantasy VI Walkthrough
Written by Djibriel
Contributor
2.27: Jidoor; Owzer's Mansion
Party: Optional: Terra, Cyan, Shadow, Edgar, Sabin, Celes, Setzer, Mog, Gau, Umaro
Uncontrollable characters are very poor in the boss battle at the end of this area, so I'd advise against Gau and Umaro. Also, due to the time delay, I'd add Mog to the category as well as neither his Dances nor his Jump attacks are very useful there.



When you enter the house, it will be dark inside: no sign of Relm or Owzer to be seen. Obviously if you saved Shadow earlier you don't even know Relm is supposed to be here, but you'll never get more evidence than you have now. The game is a little tricky like that, isn't it?
When you try to ascend the stairs to go to where the art collection is held, a mysterious force will hold you back. Stay...away... Yeah, we're not going to listen to that. Once we're at the foot of the stairs again, a diary appears. Read it to work out the obvious - something's up, all right. At least we discovered how to get the room back to normal; just flip the switch on the stairway lamp and the room will light up, and you'll be able to proceed up the stairs. There are three paintings worth discussing here.
The first one is the painting of the pink flowers. When you examine them, they will come alive and attack you! Note that once you've completed this dungeon, the painting won't respond. It's a battle with three Rafflesia enemies, which are well known through their Rage; both the Rage and the AI Script of these flowers feature the Entice attack. Entice sets a Confuse-like status, with a few differences. This Rage is great, so have some details about it.
- First off, since it's not the Confuse status, you can't protect against it. Entice works on *everything* as long as it connects (Entice has a Hit Rate of 80, meaning that it'll have an 80% chance of connecting on a target with no Magic Block).
- Second, the character or monster affected won't show any indication of being under the influence. Monsters won't look the other way, and characters won't spin right round.
- Third, it's not dispelled when you use a physical attack.
- Fourth, the Entice spell creates a bond between the Entice caster and the target. If the 'caster' of the Entice attack dies, the affected target will turn back to normal. If the caster of the Entice spell tries to attack with Entice on another target, it'll miss as long as the other target is still alive. Due to a bug, when one caster casts the spell on the target of another caster, the original caster - while not really having a target anymore - won't be able to Entice another target until his 'stolen' target is dead.
Needless to say, Entice cripples every boss as it will completely disable their AI Script and they will start to attack themselves. Anyway, using Entice in a boss battle is just evil and sucks the fun out of the entire deal... so just don't use it. Or do. Lazy.
Back to Rafflesia. They're immune to every status ailment you throw at them, and can use Entice on the very first turn. What you'll want to do is go head-on with every kind of strong violence you have; they're specifically vulnerable to Fire-elemental attacks, so




The second painting of interest is the painting that has replaced the Ultros painting in the WoB; it's the unwanted portrait of Emperor Gestahl that Owzer decided to buy and hang here. The 'last Imperial trooper' at the Colosseum told you to talk to the Emperor twice, so examine the portrait twice; the second time, you'll obtain the Rare Item "Emperor's Letter", which talks about mountains in the shape of a star. Could this refer to the grand treasure of the Empire, the ancient relic with restoration abilities? We should definitely inform Locke once we find him. Now's the time to press on, though.
The picture of the lovely lady comes alive as well... as two Misty opponents, unfortunately. Misty use their first turn to set a status ailment, with either the







Once you defeat the Mistys opponents, the painting will be entirely destroyed to reveal a door. Enter to find more darkness and a stairway going down.
Caves of Narshe: Final Fantasy VI
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.