Final Fantasy I Walkthrough
17. Let's Changing Class!
Head back to Crescent Lake and then head south to the desert. As soon as you step on a square of desert, select the Levistone from the menu and you’ll obtain the airship!
Fly around for awhile until you see a town that’s surrounded by mountains. This is the town of Gaia. If you have a Black Mage, buy the level 7 spell Ice3. For now, that’s the only spell you can buy here. Buy some
Protect Rings to guard from Instant Death. Other than that, save your gil and climb back in your airship. Fly west until you see a dilapidated castle. Unfortunately, you have to land quite a ways from it, then walk through some forests and cross some water in your canoe, but eventually you will reach it.
Welcome to the Citadel of Trials, where you will be searching for a Rat Tail, which is the first step in getting your class changed. When you enter, the old man in the middle will tell you to sit in the throne to continue. The throne is in the northwest portion of that room. Sit on it, and you’ll be teleported in.
Now, to advance, you need to step on the various teleporters. You don’t have a choice for awhile, but when you have a choice between two different teleporters, take the bottom one. At your next choice, again take the bottom one. You should take the teleporter on the right when you have another choice. After that, go all the way to the room on the right and get the Gauntlet from the chest. Then exit that room and go south by taking the left path. If you keep going south when you exit that path, you’ll run right into the teleporter you need to take. Finally, you have some stairs to take.
This next area is very straightforward. Pick up the Healing Staff,
Steel Gloves,
Ice Brand,
Ruby Armlet, Cottage, 8795 gil, and finally, the Rat Tail. Defeat the one or two Dragon Zombies you will fight, then stand on the throne and retreat back to your airship.
Your next spot is the Cardia Islands, southwest of the Citadel of Trials. It’s a big group of islands that has six holes on them. There are no encounters in these holes, so feel free to explore and pick up the Cottage, Tent, Gold Needle, and 21220 gil. In one of the caves, you will find the King of Dragons, Bahamut. Since you have the Rat Tail, he will recognize you as courageous and grant you a class change, meaning your characters look different and are more powerful. You should take the opportunity now to revisit all the old towns and get everyone the best magic, weapons, and armor they can use. If you have a Ninja, they now can use many black magic spells. Likewise, your Knights can also now use many white magic spells. Your Red Wizards, Black Wizards, and White Wizards can also use more spells, as well.
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