Final Fantasy I Walkthrough
5. Elfheim is a Lame Name
Elfheim is not only home to more powerful weapons and armor. It also houses both the level 3 and level 4 spells for your mages. For your black magic users, Bolt2 and Fire2 are the most important you can get for level 3 and you should also consider Bind. For your white magic users, definitely buy Cure2 and Dia2. It’s your choice between the other two selections, they’re both good possibilities. Focus on weapons and armor before buying any level 4 spells. The Iron Nunchaku will probably be the last weapon you’ll buy for your Monk, because at around level 10, he will become more powerful when he’s not equipped with a weapon. If you have the money and a Warrior, buy the Mythril Sword. At the armor shop, just make sure everyone has the best equipment you can buy. If you have extra money, consider buying Ice2 and Haste for black magic users.
The townspeople are all concerned because the Prince has been put to sleep by the villain Astos, and nobody knows how to awaken him. Enter the castle, where you won’t find any treasure, but you will find a room again locked by the Mystic Key. Your next goal is to the west, in the Marsh Cave, where you need to retrieve the Crown.
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