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Final Fantasy I Walkthrough

Edited by  Rangers51
CoN Webmaster
Written by  Neal
Fanart Editor & Data Manager

5. Elfland is a Lame Name

Elfland is not only home to more powerful weapons and armor. It also houses both the level 3 and level 4 spells for your mages. For your black magic users, OLIT2 and OFIR2 are the most important you can get for level 3 and you should also consider OHOLD. For your white magic users, definitely buy OCUR2 and OHRM2. It’s your choice between the other two selections, they’re both good possibilities. Focus on weapons and armor before buying any level 4 spells. The  Iron Nunchuck will probably be the last weapon you’ll buy for your Black Belt, because at around level 10, he will become more powerful when he’s not equipped with a weapon. If you have the money and a Fighter, buy the OSilver Sword. At the armor shop, just make sure everyone has the best equipment you can buy. If you have extra money, consider buying OICE2 and OFAST for black magic users.

The townspeople are all concerned because the Prince has been put to sleep by the villain Astos, and nobody knows how to awaken him. Enter the castle, where you won’t find any treasure, but you will find a room again locked by the Key. Your next goal is to the west, in the Marsh Cave, where you need to retrieve the Crown.



Chapters
Caves of Narshe: Final Fantasy I
Version 6
©1997–2026 Josh Alvies (Rangers51)

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