Final Fantasy VII Walkthrough
1.10: Sector 7's Plate
Run up to the gate where the Sector 7 save point is, and the game takes over. You see people gathered at a gate, and the pillar is still up. Remember to save before you start climbing the stairs.
Once at the top, you see Barret, fighting. He doesn't seem at all surprised to see you both, safe and sound, so join him.
Soon, a Turk enters the scene, and a boss fight begins:
Turks: Reno (1/Sector 7) | Level | HP | MP | Attacks |
17 | 1000 | 0 | Pyramid, Electro-mag Rod | |
Absorbs | Blocks | Strong Against | Weak Against | |
Steal | Morph | Win Item | Enemy Skill | |
EXP | AP | Gil | Location | |
290 | 22 | 500 | Midgar - Sector 7 | |
Immune to Status | Notes | |||
Strategy | ||||
One of Reno's more annoying attacks, Pyramid, involves trapping a character in a yellow triangle, preventing them from attacking. Attack the character to release them, keeping in mind that this does still do damage. Another attack is Electro-mag rod, and while this does some damage, it’s not all that bad. Use your magic on him except for Lightning, which he is strong against, and take care to free your allies quickly from Pyramid. |
Reno leaves with a wounded pride, and arm, and Tifa attempts to diffuse the situation. Go help her. It doesn't work, and then you soon see Tseng, the leader of the Turks, in a helicopter with Aeris. Talk to Tifa and Barret, and soon Barret gets you out of there with a thick cable wire, just in time.
You come to in a playground just outside Sector 7, and walk up to see what has happened. After a talk, Tifa realizes what Aeris meant when she said "She's alright," and then you leave the area.
Version 6
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