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Final Fantasy VII Walkthrough

Edited by  Tiddles
Site Developer

1.10: Sector 7's Plate

Written by  Elena99
Former Writer & Fanfiction Editor
Enemies: Aero Combatant, Turks: Reno (1/Sector 7)

Run up to the gate where the Sector 7 save point is, and the game takes over. You see people gathered at a gate, and the pillar is still up. Remember to save before you start climbing the stairs.

Once at the top, you see Barret, fighting. He doesn't seem at all surprised to see you both, safe and sound, so join him.

Soon, a Turk enters the scene, and a boss fight begins:

Turks: Reno (1/Sector 7)
[Image]
Level
HP
MP
Attacks
17
1000
0
Pyramid, Electro-mag Rod
Absorbs
Blocks
Strong Against
Weak Against
 
 Gravity
 Lightning
 
Steal
Morph
Win Item
Enemy Skill
 
EXP
AP
Gil
Location
290
22
500
Midgar - Sector 7
Immune to Status
Notes
 
 
Strategy
 
One of Reno's more annoying attacks, Pyramid, involves trapping a character in a yellow triangle, preventing them from attacking. Attack the character to release them, keeping in mind that this does still do damage. Another attack is Electro-mag rod, and while this does some damage, it’s not all that bad. Use your magic on him except for OLightning, which he is strong against, and take care to free your allies quickly from Pyramid.

Reno leaves with a wounded pride, and arm, and Tifa attempts to diffuse the situation. Go help her. It doesn't work, and then you soon see Tseng, the leader of the Turks, in a helicopter with Aeris. Talk to Tifa and Barret, and soon Barret gets you out of there with a thick cable wire, just in time.

You come to in a playground just outside Sector 7, and walk up to see what has happened. After a talk, Tifa realizes what Aeris meant when she said "She's alright," and then you leave the area.



Chapters
Caves of Narshe: Final Fantasy VII
Version 6
©1997–2024 Josh Alvies (Rangers51)

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