CoN 25th Anniversary: 1997-2022
Final Fantasy IFinal Fantasy IVFinal Fantasy VFinal Fantasy VIFinal Fantasy VIIFinal Fantasy IXFinal Fantasy TacticsChrono Trigger
 
 

Final Fantasy V Job Classes

Jobs


Blue Mage

Blue Mage

Vital Statistics

"Mages with the ability to learn monster's special skills."

Base Stats
Strength
Agility
Vitality
Magic Power
-8
1
3
23
Basic Skillset
Lvl.
Skill Name
Type
Equip Type
Description
ABP/Total ABP
1
!Check
Action
None
Check an enemy's HP.

Notes: Displays target's current HP and maximum HP. Due to a bug, it won't display elemental weaknesses like it was supposed to.
10/10
2
Learning
Support
Innate
Learn some monsters' special attacks.

Notes: In order to learn Blue Magic after a battle, the struck target needs to have the Learning ability equipped.
20/30
3
!Blue
Action
None
Perform blue magic.

Notes: Gives the character base Freelancer Magic Power + 23 and allows the character to cast all Blue magic the party has learned up to that point.
70/100
4
!Scan
Action
None
See enemy's level, HP, weakness, and current condition.

Notes: Displays a target's current HP, maximum HP, elemental weaknesses and currently inflicted status ailments.
250/350
Location
Wind Shrine

Job Description

As the only Job to combine both Learning and the ability to cast Blue magic, you'll find yourself switching to this class on occasion. However, the Blue Mage's Magic Power isn't very impressive for a Mage. Furthermore, OGoblin Punch works better on characters with higher Strength and OWhite Wind, and O???? and OSelf-Destruct work better on those with much Vitality. Since Blue Mages can equip Rods, setting a high !Summon or !Black spell list is a great way to give even more offense to the Blue Mage; with healing, buffs and debuffs, the Blue Mage already has all the utility it'll ever need.

Job Ability Summary

!Blue is a great ability that can deal magical damage, HP-based damage, Strength-based damage and various buffs and debuffs, so there really isn't any Job that uses it much better than the others. An interesting and important note is, though, that the KnifeAir Knife boosts the Wind-elemental attacks; everybody can equip the KnifeAir Knife except for the Monkand the White Mage, so it's easy to boost the element. A downside could be that learning Blue spells when they become available can be a true hassle sometimes. For more, see check out the section on Blue magic.

Transfer to Freelancer

Learning is good, but by the time you switch to Freelancers you probably no longer need to learn anything. Stat boosts aren't impressive either.

Equipment

Types: Weapons Armor Shields Helmets



Jobs


Caves of Narshe: Final Fantasy V
Version 6
©1997–2025 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.