Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Black MageA mage who manipulates elemental forces. The black mage's job command Black Magicks enables the use of a variety of offensive elemental magicks. | ![]() |
Vital Statistics
| Prerequisite Classes | Chemist Level 2 | ||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 3 | 3 | 6 | 5 | ★★ / ★★★★ | ★★★★★ / ★★★ | ★★ / ★★★★ | ★★★★★ / ★ | ★★★ / ★★★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Black Magicks Black mage job command. Enables the use of a variety of offensive elemental magicks. | |||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | MP Used | Speed | Points | |
|---|---|---|---|---|---|---|---|---|
| Blizzard | Magick that rains down pillars of ice, dealing ice damage to distant units.
Quote:Breath of spirits in darkness born, become blades upon frozen wind! Blizzard! | 4 | 1 | 2 | 6 | 4 | 50 | |
| Fire | Magick that ignites searing flames, dealing fire damage to distant units.
Quote:Destroyers that lurk the earth, converge as crimson flame! Fire! | 4 | 1 | 2 | 6 | 4 | 50 | |
| Thunder | Magick that calls down scouring lightning bolts, dealing lightning damage to distant units.
Quote:Fulminous light above, become my blade and rend the earth! Thunder! | 4 | 1 | 2 | 6 | 4 | 50 | |
| Poison | Magick that generates toxins within the body, inflicting Poison on distant units.
Quote:Vengeful blood that soaks the land, on living flesh now feast! Poison! | 4 | 2 | 2 | 6 | 3 | 150 | |
| Blizzara | Magick that rains down large pillars of ice, dealing ice damage to distant units.
Quote:Winds that rule the empty sky, judge men with merciless hand! Blizzara! | 4 | 2 | 2 | 12 | 5 | 200 | |
| Fira | Magick that ignites ferocious flames, dealing fire damage to distant units.
Quote:Flame asleep in dust arise, become withering tongue of red! Fira! | 4 | 2 | 2 | 12 | 5 | 200 | |
| Thundara | Magick that calls down piercing lightning bolts, dealing lightning damage to distant units.
Quote:Light in storm meandering, gather and unleash your power! Thundara! | 4 | 2 | 2 | 10 | 5 | 200 | |
| Blizzaga | Magick that rains down massive pillars of ice, dealing ice damage to distant units.
Quote:Strains of keen regret, freeze wailing winds and reveal truths lost! Blizzaga! | 4 | 3 | 2 | 24 | 7 | 500 | |
| Toad | Magick that inflicts Toad status on a distant unit, or removes it from one under such a curse.
Quote:The proud shall be brought low, taste of mud and mire to know! Toad! | 3 | 0 | 1 | 12 | 5 | 500 | |
| Firaga | Magick that ignites incinerating flames, dealing fire damage to distant units.
Quote:Starfire slumbering deep below, awaken and deliver your judgment! Firaga! | 4 | 3 | 2 | 24 | 7 | 500 | |
| Thundaga | Magick that calls down devastating lightning bolts, dealing lightning damage to distant units.
Quote:Light that fills the firmament, gather in heavenly judgment! Thundaga! | 4 | 3 | 2 | 24 | 7 | 500 | |
| Death | Powerful magick that ravages the vitality of a distant unit, dealing damage equal to its maximum HP to cause an instant KO.
Quote:Keepers of Death, starved of life, to you I proffer this soul! Death! | 4 | 0 | 1 | 24 | 10 | 600 | |
| Blizzaja | Magick that rains down colossal pillars of ice, dealing ice damage to distant units.
Quote:Breath of rain, cast off your light, cruel stillness to manifest! Blizzaja! | 4 | 3 | 3 | 48 | 10 | 900 | |
| Firaja | Magick that ignites infernal flames, dealing fire damage to distant units.
Quote:Infernal flame long sealed below, bring sinners to account! Firaja! | 4 | 3 | 3 | 48 | 10 | 900 | |
| Thundaja | Magick that calls down heavens-rending lightning bolts, dealing lightning damage to distant units.
Quote:O spirits of all creation, with the sum of your wrath I smite! Thundaja! | 4 | 3 | 3 | 48 | 10 | 900 | |
| Flare | Magick that converts arcane energy into intense heat to smite a distant unit.
Quote:Dying flesh by dark god marked, to primordial flame give rise! Flare! | 5 | 0 | 1 | 60 | 7 | 1000 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Magick Counter | Upon receiving a magickal attack, counterattacks by expending MP to cast the same spell. | Magick | 800 | |
| Support | Magick Boost | Increases the unit's magickal attack power. | N/A | 400 |
Subjective Analysis
Though they are physically very weak, Black Mages have the highest natural MA compared to any other class in the game. They are designed to wreak havoc with a variety of offensive magic, and to stay far, far away from the front line whenever possible.
Black Mages have a large variety of spells, so choosing the right ones can be difficult. The level one and level three elemental spells are worth getting, and Flare is nice too. The level four spells are very expensive in terms of JP and take way too long to charge to justify picking up. As for their other abilities, Magick Boost is worth the price if you're planning on keeping the unit as an offensive magic user over time, particularly as a Summoner.
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Version 6
©1997–2026 Josh Alvies (Rangers51)
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