Final Fantasy Tactics Job Classes
Jobs | |||
Mime |
Vital Statistics
Prerequisite Classes | Squire Level Eight, Chemist Level Eight, Geomancer Level Four, Lancer Level Four, Mediator Level Four, Summoner Level Four | |||||||
Base Stats | Move | Jump | Speed | Evade | Attack |
Magic |
HP |
MP |
4 | 4 | 10 | 5 | + | + | + | - |
Basic Skillset | Mimic | |||||||
Skill Name | Description | Range | Vertical Range | Effect |
MP Used |
Speed |
JP Required |
Basic Abilities | Skill Type | Skill Name | Description | Trigger |
JP Required |
Job Description
The mime is your reward for fully training a member of your army, and is quite unusual. They cannot equip equipment or abilities. With the exception of MP, they have the best base stats of any class. The mime attacks by executing the same action that the character before them executed, for example, if a chemist uses a potion on the person in front of them, all the mimes will use a potion on the person in front of them. They are difficult to control and use properly, but are fun to play around with if you want to launch huge attacks at once.Job Ability Description
This class has no abilities.');Jobs | |||
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.