Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
MonkA warrior who is skilled at unarmed combat. The monk's job command Martial Arts comprises a wide range of abilities, including a variety of attacks and simple healing techniques. | ![]() |
Vital Statistics
| Prerequisite Classes | Knight Level 3 | ||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 3 | 4 | 6 | 20 | ★★★★★ / ★★★ | ★★★ / ★★★ | ★★★★★ / ★ | ★★★ / ★★★ | ★★★★★ / ★★★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Martial Arts Monk job command. Comprises a wide range of abilities, including a variety of attacks and simple healing techniques. | |||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | MP Used | Speed | Points | |
|---|---|---|---|---|---|---|---|---|
| Cyclone | Turns in a circle, striking with backhand blows to attack adjacent units. | 0 | 0 | 2 | 0 | 0 | 150 | |
| Purification | Releases positive energy to remove status ailments from oneself and adjacent units. | 0 | 0 | 2 | 0 | 0 | 200 | |
| Aurablast | Unleashes one's martial spirit to attack a distant unit.
Quote:Surging rage erupt! An extension of my fist become! Aurablast! | 3 | 3 | 1 | 0 | 0 | 300 | |
| Doom Fist | Invites slow, certain death with blows to pressure points. Inflicts Doom on an adjacent unit.
Quote:My being in these fingers dwell, to usher you to your end! Doom Fist! | 1 | 0 | 1 | 0 | 0 | 300 | |
| Pummel | Strikes many times in quick succession to attack an adjacent unit.
Quote:For justice my soul burns, with fury my fists roar! Pummel! | 1 | 1 | 1 | 0 | 0 | 300 | |
| Chakra | Draws out the energy within the body's chakra points to restore HP and MP to oneself and adjacent units. | 0 | 0 | 2 | 0 | 0 | 350 | |
| Revive | With a powerful battle cry, revives an adjacent KO'd unit. | 1 | 0 | 1 | 0 | 0 | 500 | |
| Shockwave | Releases spiritual energy mighty enough to rend the earth. Deals earth damage to units in a straight line.
Quote:The earth's wrath flows through my fist, unstoppable and swift! Shockwave! | 8 | 2 | 8 | 0 | 0 | 600 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Critical: Recover HP | If the unit receives damage and is in critical condition, fully restores the unit's HP. | Critical | 500 | |
| Reaction | Counter | Upon receiving a physical attack, strikes back with the standard Attack command. | Physical Attack | 300 | |
| Reaction | First Strike | When about to receive certain attacks from a human unit within standard attack range, strikes preemptively and prevents the attack. As this is a special counterattack, the expected outcome will not be displayed. | Physical Attack | 1300 | |
| Support | Brawler | Delivers more powerful bare-handed attacks, even if not a monk. | N/A | 200 | |
| Movement | Lifefont | Recovers HP upon moving. Movement cannot be reset for units with this ability. | N/A | 300 |
Subjective Analysis
Employing one of the best ability sets and the strongest physical attack in the game, the Monk is an extremely useful class. Most of their primary abilities are destructive on the enemy from distance and the others are effective at healing and curing allies, making the Monk very versatile. One of their drawbacks is the inability to equip hats, resulting in a HP deficit compared to other front-line fighters; however, they can be tanked up with the Knight's Equip Heavy Armor support ability.
The Monk has one of the best ability sets in the game, possibly the best given that you can unlock it early and use it effectively the entire way through. Shockwave hits multiple enemies from far away, and Aurablast is also powerful and more precise for avoiding friendly fire. Chakra, Revive, and Purification all help the Monk heal its allies. The Monk's reaction abilities are very powerful as well, especially First Strike. Counter is a little more reliable and strong as well.
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
