CoN 25th Anniversary: 1997-2022
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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Bard

A warrior whose very voice is a weapon. The bard's job command Bardsong provides a repertoire of exquisite melodies that support allies in battle.
Bard

Vital Statistics

Prerequisite Classes
Orator Level 5
Summoner Level 5
Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
3365★ / ★★★★★★★★★ / ★★★★ / ★★★★★★ / ★★★★★★★★ / ★★★
Basic Skillset

Note: Click each skill name for more detailed information.

Bardsong
Bard job command. Sings exquisite melodies in battle to support allies in a variety of ways.
Skill NameDescriptionHoriz. RangeVert. RangeTargetingMP UsedSpeedPoints
Nameless SongA thoroughly mysterious song passed down through many an age. On each turn spent performing, grants one of several beneficial statuses to all allies.0255Ally010100
Magickal RefrainA song of the laws of sorcery and of the source of magick. On each turn spent performing, increases the magickal attack power of all allies for the duration of battle.0255Ally010100
Life's AnthemA song praising the vibrance of life. On each turn spent performing, restores HP to all allies.0255Ally06100
FinaleThe ultimate song. On each turn spent performing, allows the next turn of all allies to come immediately.0255Ally020100
Rousing MelodyA song of encouragement and inspiration. On each turn spent performing, increases the speed of all allies for the duration of battle.0255Ally08100
Battle ChantA gallant song of battles fought and won. On each turn spent performing, increases the physical attack power of all allies for the duration of battle.0255Ally08100
Seraph SongA song pleading for angelic protection. On each turn spent performing, restores MP to all allies.0255Ally06100
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionMagick SurgeUpon receiving damage, increases the unit's magickal attack power for the duration of battle.HP Loss500
ReactionFaith SurgeUpon receiving any kind of magick, increases the unit's faith for the duration of battle.Magick700
MovementFlyAllows the unit to move by flying, passing over enemies and obstacles.N/A900
MovementMovement +3Increases movement by 3, allowing the unit to move a greater distance.N/A1000

Subjective Analysis

The Bard is your reward for training a male character in the magic-using classes. The Bard is a pretty weak character, with low HP, AT, and speed. His harp weapon is quite worthless as well.

The Bard's action abilities are not worth much unless you enjoy buffing your squad - but, if you are a fan of that, he can do it across the whole team at once. By the time you unlock him, though, odds are you aren't fighting many battles where you need big buffs. The Bard's one other purpose is its Movement +3 ability, which is incredibly useful and one of the few real purposes for spending any time in this class.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.