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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Thief

A nimble warrior who excels at thievery. The thief's job command Steal enables the theft of all manner of possessions, from equipment to an enemy's very heart.
Thief Thief

Vital Statistics

Prerequisite Classes
Archer Level 3
Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
44625★★★ / ★★★★ / ★★★★★★★ / ★★★ / ★★★★★★★★★ / ★
Basic Skillset

Note: Click each skill name for more detailed information.

Steal
Thief job command. Enables the theft of all manner of possessions, from equipment to an enemy's very heart.
Skill NameDescriptionHoriz. RangeVert. RangeEffect RadiusTargetingMP UsedSpeedPoints
Steal GilPilfers gil from an adjacent foe.111Enemy0010
Steal HeartCaptures the target's heart, enthralling them. Inflicts Charmed on a distant foe.301Enemy00150
Steal EXPPilfers experience points from an adjacent unit, making them one's own.111Enemy00250
Steal ShieldPurloins an adjacent foe's equipped shield.111Enemy00350
Steal HelmPurloins an adjacent foe's equipped headwear.111Enemy00350
Steal ArmorPurloins an adjacent foe's equipped combat garb.111Enemy00450
Steal AccessoryPurloins an adjacent foe's equipped accessory.111Enemy00500
Steal WeaponPurloins an adjacent foe's equipped weapon.111Enemy00600
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionVigilanceUpon receiving a physical attack, assumes an Evasive Stance, which greatly increases the unit's physical and magickal parry and evasion rates until its next turn.Physical Attack200
ReactionGil SnapperUpon receiving damage, receives gil equal to the amount of damage taken.HP Loss200
ReactionSticky FingersThe unit catches thrown items that would otherwise strike it, receiving no damage and obtaining the item.Throw200
SupportPoachAllows the unit to claim a creature's carcass by defeating it with the standard Attack command.N/A200
MovementMovement +2Increases movement by 2, allowing the unit to move a greater distance.N/A560
MovementJump +2Increases jump attribute by 2, allowing the unit to traverse greater elevation differences.N/A500

Subjective Analysis

The Thief has some nice abilities that help you acquire many rare items and support the team. They are poor fighters, however, as they lack good weaponry and attack stats. Being a Thief feels a lot like using a Squire for a bit too deep into the game, but with less offense and defense. It's a good class to hold onto just long enough to get the best abilities and to unlock better physical classes down the line, like Ninja.

The steal abilities are a requirement if you want to get all the rare items that bosses drop late in the game. Their only action ability that is really practical for all battles is Steal Heart, which charms an enemy of the opposite sex (monsters in the game have no gender so they can be charmed by a male or female thief). Poach is required for poaching monsters to get rare items. Movement +2 is definitely the best ability in the set, useful to every character for just about every typical battle.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)

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