Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
ThiefA nimble warrior who excels at thievery. The thief's job command Steal enables the theft of all manner of possessions, from equipment to an enemy's very heart. | ![]() |
Vital Statistics
| Prerequisite Classes | Archer Level 3 | ||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 4 | 4 | 6 | 25 | ★★★ / ★★★ | ★ / ★★★ | ★★★★ / ★★ | ★ / ★★★★ | ★★★★★ / ★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Steal Thief job command. Enables the theft of all manner of possessions, from equipment to an enemy's very heart. | ||||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Effect Radius | Targeting | MP Used | Speed | Points | |
|---|---|---|---|---|---|---|---|---|---|
| Steal Gil | Pilfers gil from an adjacent foe. | 1 | 1 | 1 | Enemy | 0 | 0 | 10 | |
| Steal Heart | Captures the target's heart, enthralling them. Inflicts Charmed on a distant foe. | 3 | 0 | 1 | Enemy | 0 | 0 | 150 | |
| Steal EXP | Pilfers experience points from an adjacent unit, making them one's own. | 1 | 1 | 1 | Enemy | 0 | 0 | 250 | |
| Steal Shield | Purloins an adjacent foe's equipped shield. | 1 | 1 | 1 | Enemy | 0 | 0 | 350 | |
| Steal Helm | Purloins an adjacent foe's equipped headwear. | 1 | 1 | 1 | Enemy | 0 | 0 | 350 | |
| Steal Armor | Purloins an adjacent foe's equipped combat garb. | 1 | 1 | 1 | Enemy | 0 | 0 | 450 | |
| Steal Accessory | Purloins an adjacent foe's equipped accessory. | 1 | 1 | 1 | Enemy | 0 | 0 | 500 | |
| Steal Weapon | Purloins an adjacent foe's equipped weapon. | 1 | 1 | 1 | Enemy | 0 | 0 | 600 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Vigilance | Upon receiving a physical attack, assumes an Evasive Stance, which greatly increases the unit's physical and magickal parry and evasion rates until its next turn. | Physical Attack | 200 | |
| Reaction | Gil Snapper | Upon receiving damage, receives gil equal to the amount of damage taken. | HP Loss | 200 | |
| Reaction | Sticky Fingers | The unit catches thrown items that would otherwise strike it, receiving no damage and obtaining the item. | Throw | 200 | |
| Support | Poach | Allows the unit to claim a creature's carcass by defeating it with the standard Attack command. | N/A | 200 | |
| Movement | Movement +2 | Increases movement by 2, allowing the unit to move a greater distance. | N/A | 560 | |
| Movement | Jump +2 | Increases jump attribute by 2, allowing the unit to traverse greater elevation differences. | N/A | 500 |
Subjective Analysis
The Thief has some nice abilities that help you acquire many rare items and support the team. They are poor fighters, however, as they lack good weaponry and attack stats. Being a Thief feels a lot like using a Squire for a bit too deep into the game, but with less offense and defense. It's a good class to hold onto just long enough to get the best abilities and to unlock better physical classes down the line, like Ninja.
The steal abilities are a requirement if you want to get all the rare items that bosses drop late in the game. Their only action ability that is really practical for all battles is Steal Heart, which charms an enemy of the opposite sex (monsters in the game have no gender so they can be charmed by a male or female thief). Poach is required for poaching monsters to get rare items. Movement +2 is definitely the best ability in the set, useful to every character for just about every typical battle.
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
