Final Fantasy Tactics Job Classes
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
DancerA warrior whose alluring movements are a weapon. The dancer's job command Dance provides a repertoire of mysterious dances that hinder the enemy in battle. | ![]() |
Vital Statistics
| Prerequisite Classes | |||||||||
| Base Stats | Move | Jump | Speed | Evade | Relative Base / Bonus Values | ||||
| Attack | Magic | HP | MP | Speed | |||||
| 3 | 3 | 6 | 5 | ★★★★ / ★★★ | ★★★★ / ★★★ | ★ / ★★★★★ | ★ / ★★★★★ | ★★★ / ★★★ | |
| Basic Skillset Note: Click each skill name for more detailed information. | Dance Dancer job command. Performs mysterious dances in battle to hinder the enemy in a variety of ways. | |||||||
| Skill Name | Description | Horiz. Range | Vert. Range | Targeting | MP Used | Speed | Points | |
|---|---|---|---|---|---|---|---|---|
| Mincing Minuet | A dance exemplified by its fervent steps. On each turn spent performing, deals damage to all foes. | 0 | 255 | Enemy | 0 | 6 | 100 | |
| Witch Hunt | A dance renowned for its esoteric moves. On each turn spent performing, reduces the MP of all foes. | 0 | 255 | Enemy | 0 | 6 | 100 | |
| Slow Dance | A dance best known for its sedate pace. On each turn spent performing, reduces the speed of all foes for the duration of battle. | 0 | 255 | Enemy | 0 | 8 | 100 | |
| Polka | A quick, vivacious dance. On each turn spent performing, reduces the physical attack power of all foes for the duration of battle. | 0 | 255 | Enemy | 0 | 8 | 100 | |
| Heathen Frolic | An exotic dance that clouds the mind. On each turn spent performing, reduces the magickal attack power of all foes for the duration of the battle. | 0 | 255 | Enemy | 0 | 10 | 100 | |
| Forbidden Dance | A mesmerizing dance. On each turn spent performing, inflicts one of several status ailments on all foes. | 0 | 255 | Enemy | 0 | 10 | 100 | |
| Last Waltz | The ultimate dance. On each turn spent performing, reduces the CT of all enemies to zero. | 0 | 255 | Enemy | 0 | 20 | 100 | |
| Basic Abilities | Skill Type | Skill Name | Description | Trigger | JP Required |
| Reaction | Strength Surge | Upon receiving damage, increases the unit's physical attack power for the duration of battle. | HP Loss | 600 | |
| Reaction | Bravery Surge | Upon receiving a physical attack, increases the unit's bravery for the duration of battle. | Physical Attack | 700 | |
| Movement | Jump +3 | Increases jump attribute by 3, allowing the unit to traverse greater elevation differences. | N/A | 600 | |
| Movement | Fly | Allows the unit to move by flying, passing over enemies and obstacles. | N/A | 900 |
Subjective Analysis
The Dancer is your reward for training a female character in the warrior classes. While most people use this class for its primary abilities, they can also equip the Scarf family of weapons that have a 2-panel range.
The Dancer's action abilities are rather worthless, though in certain battles where she can be set aside to dance repeatedly, the debuffs can start to stack up. They do little damage and hit very rarely, aside from Forbidden Dance. The Dancer's Strength Surge Reaction ability is so-so, which powers up her Attack when hit. All things considered, though, she typically ends up a curiosity as a job more than a go-to.
| Jobs | |||
| Archer | Arithmetician | Bard | Black Mage |
| Chemist | Dancer | Dragoon | Geomancer |
| Knight | Mime | Monk | Mystic |
| Ninja | Orator | Samurai | Squire |
| Summoner | Thief | Time Mage | White Mage |
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2026 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
