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Final Fantasy Tactics Job Classes

Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Dancer

A warrior whose alluring movements are a weapon. The dancer's job command Dance provides a repertoire of mysterious dances that hinder the enemy in battle.
Dancer

Vital Statistics

Prerequisite Classes
Dragoon Level 5
Geomancer Level 5
Base StatsMoveJumpSpeedEvadeRelative Base / Bonus Values
Attack Magic HP MP Speed
3365★★★★ / ★★★★★★★ / ★★★★ / ★★★★★★ / ★★★★★★★★ / ★★★
Basic Skillset

Note: Click each skill name for more detailed information.

Dance
Dancer job command. Performs mysterious dances in battle to hinder the enemy in a variety of ways.
Skill NameDescriptionHoriz. RangeVert. RangeTargetingMP UsedSpeedPoints
Mincing MinuetA dance exemplified by its fervent steps. On each turn spent performing, deals damage to all foes.0255Enemy06100
Witch HuntA dance renowned for its esoteric moves. On each turn spent performing, reduces the MP of all foes.0255Enemy06100
Slow DanceA dance best known for its sedate pace. On each turn spent performing, reduces the speed of all foes for the duration of battle.0255Enemy08100
PolkaA quick, vivacious dance. On each turn spent performing, reduces the physical attack power of all foes for the duration of battle.0255Enemy08100
Heathen FrolicAn exotic dance that clouds the mind. On each turn spent performing, reduces the magickal attack power of all foes for the duration of the battle.0255Enemy010100
Forbidden DanceA mesmerizing dance. On each turn spent performing, inflicts one of several status ailments on all foes.0255Enemy010100
Last WaltzThe ultimate dance. On each turn spent performing, reduces the CT of all enemies to zero.0255Enemy020100
Basic AbilitiesSkill TypeSkill NameDescriptionTrigger JP Required
ReactionStrength SurgeUpon receiving damage, increases the unit's physical attack power for the duration of battle.HP Loss600
ReactionBravery SurgeUpon receiving a physical attack, increases the unit's bravery for the duration of battle.Physical Attack700
MovementJump +3Increases jump attribute by 3, allowing the unit to traverse greater elevation differences.N/A600
MovementFlyAllows the unit to move by flying, passing over enemies and obstacles.N/A900

Subjective Analysis

The Dancer is your reward for training a female character in the warrior classes. While most people use this class for its primary abilities, they can also equip the Scarf family of weapons that have a 2-panel range.

The Dancer's action abilities are rather worthless, though in certain battles where she can be set aside to dance repeatedly, the debuffs can start to stack up. They do little damage and hit very rarely, aside from Forbidden Dance. The Dancer's Strength Surge Reaction ability is so-so, which powers up her Attack when hit. All things considered, though, she typically ends up a curiosity as a job more than a go-to.

Equipment

Types: Weapons Armor Headgear



Jobs
Archer Arithmetician Bard Black Mage
Chemist Dancer Dragoon Geomancer
Knight Mime Monk Mystic
Ninja Orator Samurai Squire
Summoner Thief Time Mage White Mage


Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2026 Josh Alvies (Rangers51)

All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.