Final Fantasy Tactics Job Classes
Jobs | |||
Mediator |
Vital Statistics
Prerequisite Classes | Oracle Level Two | |||||||
Base Stats | Move | Jump | Speed | Evade | Attack |
Magic |
HP |
MP |
3 | 3 | 8 | 5 | - | Same | - | - |
Basic Skillset | Talk Skill | |||||||
Skill Name | Description | Range | Vertical Range | Effect |
MP Used |
Speed |
JP Required |
|
Invitation | Turns an enemy into an ally. Adds: Invitation. | 3 | 3 | 1 | N/A | Now | 100 | |
Persuade | Resets an enemy's CT count. | 3 | 3 | 1 | N/A | Now | 100 | |
Praise | Raises target's Brave level by 4 points. | 3 | 3 | 1 | N/A | Now | 200 | |
Threaten | Lowers target's Brave level by 20 points. | 3 | 3 | 1 | N/A | Now | 200 | |
Preach | Raises target's Faith level by 4 points. | 3 | 3 | 1 | N/A | Now | 200 | |
Solution | Lowers target's Faith level by 20 points. | 3 | 3 | 1 | N/A | Now | 200 | |
Death Sentence | Sentences target to death. Adds: Death Sentence. | 3 | 3 | 1 | N/A | Now | 500 | |
Negotiate | Recieve Gil from enemy as tribute. | 3 | 3 | 1 | N/A | Now | 100 | |
Insult | Character enrages enemy target, causing it to attack wildly, lowering its success rate. Adds: Berserk. | 3 | 3 | 1 | N/A | Now | 300 | |
Mimic Daravon | Droning on like Professor Daravon puts the target to sleep. Adds: Sleep. | 3 | 3 | 1 | N/A | Now | 300 |
Basic Abilities | Skill Type | Skill Name | Description | Trigger |
JP Required |
Reaction | Finger Guard | Character plugs his or her ears to dodge Talk Skill (word-based) attacks. | Word Skills | 300 | |
Support | Equip Gun | Allows the character to equip a gun regardless of Job Class. Useful, especially once you've picked up one of the powerful spell guns. | N/A | 750 | |
Support | Monster Talk | Allows a charcter to speak with monsters, even if he or she 's not a Mediator. | N/A | 100 | |
Support | Train | When an enemy reaches terminal staus, the character can persuade it to become an ally. | N/A | 450 |
Job Description
Mediators are an interesting class, choosing to fight the enemy with words. When words fail (as they often do) they can equip the all-powerful guns. They have good HP but are not nearly as good of a magic user as their predecessor classes.Job Ability Description
Invitation is a key ability here, and is really cheap. It allows you to charm an enemy into your party, and is key in the poaching process or to get good equipment. Mimic Daravon is also a great ability, putting a group of enemies to sleep. The rest of their action abilities are quite worthless, unless you want to raise permanent brave and faith levels with Praise and Preach. Equip Gun is expensive but useful for weaker classes, especially if you can acquire the spell guns late in the game.Jobs | |||
Caves of Narshe: Final Fantasy Tactics
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2024 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.