Final Fantasy IV Walkthrough
Written by Sabin
Contributor
28. Gotta Catch 'Em All
Enemies: | Red Eye, Conjurer, HugeNaga, Ironman, Fiend, RockMoth, Hooligan, Clapper, Arachne, Asura, Leviatan |
Treasures: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This is one of several optional places to visit in the Underworld. You can visit them at any time. The sooner you visit, though, the larger dividends they will pay. I suggest going just after you attach the drill to the Falcon, therefore, to get in as early as possible. Before coming here, it is very highly suggested that Rosa have learned both


The Cave of Summons lies on the solitary island slightly northwest of the Sealed Cave. When you enter, Rydia will tell you this is where she came from, and that perhaps the summoned monsters would be of some assistance to your plight against Golbez. The glowing orange spots you see inflict damage if you step on them. The way to nullify them is having Rosa cast

Make sure to be floating again before you move in the next room. When you come to two paths, the one down and to the right leads to another small treasure. Next, take the path up to continue on. There's a cabin in the chest to the left. Get it if you want, then head to the path on the right that leads to the next room. Again, make sure you're floating before you take off. As you move around, you should see from the holes in the floor what resembles a town structure. Find the next door and you'll make it there. Again, fancy RPG effects for 1991, yes?
As you head down the path, you see a hidden path that looks like it's leading to the solitary treasure. In fact, that's there to trick you. It's an unfinished path that leads to a dead end. The center path leads up to the town's entrance. But you want that treasure first, don't you? Head to the right and get the chest. Then you should see the hidden path. Get into it, head up and claim the chest there, then down and around to get the treasure chest you saw before. I will warn you that one of the chests is a monster-in-the-box with a very difficult fight.
Once you've pilfered all the treasures, head into town. It's a good thing you have Rydia. Thanks to her, none of these monsters will attack you. Walk around and grab the treasures you see, and talk with some of the monsters nearby. Head down to the next floor and have a look around. The first building you see is the item shop and inn. At 1200 gil a night, that's a bit steep. If you can't afford it, there's a save point nearby where you can use a


Asura | Type | HP | GP | EXP | Attack | Hit % | |
None | 57000 | 0 | 20000 | 128 | 80 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
15 | 89 | 3 | 35 | 4 | 60 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
79 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
At the beginning of this section I suggested you have learned ![]() ![]() ![]() ![]() ![]() ![]() ![]() One of the challenges you may want to inflict upon yourself is taking out the queen without the assistance of ![]() | |||||||
After the battle, Rydia will have the ability to summon


Before conferencing with the king, head back and rest up at the inn and save it at the save point. Head back to the royal chamber and talk to the man next to Asura. He'll tell you that you won't win with strength, that you need spirit as well. In a test of strength and spirit, he challenges you to fight.
Leviatan | Type | HP | GP | EXP | Attack | Hit % | |
None | 37000 | 0 | 28000 | 174 | 99 | ||
Magic Atk. | Speed | Defense | Evade % | Mag. Def. | Mag. Ev. % | ||
17 | 27 | 1 | 0 | 8 | 60 | ||
Level | Stolen/Dropped Items | Dropped Item % | |||||
47 | None | 0 | |||||
Added Attack Properties | Status Immunities | ||||||
None | None | ||||||
Elemental Absorb | Weakness | ||||||
None | None | ||||||
Strategy | |||||||
The battle with this god of water will make the battle you just had with Asura seem like a day at the beach. Now there's still a beach, but it's hurricane season. Leviatan has two stances, we'll call them open and closed - the difference is in his position, and you'll notice the difference right away. He starts off closed, but opens up right away. This is where he pulls off his potential coup de grâce, Big Wave. It punishes your party for a fair amount of damage. He'll then revert back to his closed stance where he casts ![]() The strategy is simple enough, however. Have Cecil lay into the serpent with his sword attack. Levy's big weakness, obviously being of water element, is lightning. So have Edge cast Blitz for some hefty damage. Edge doesn't have a lot of MP, so when he runs out, don't waste an ![]() ![]() ![]() | |||||||
After this battle, Rydia accepts the ability to summon the king of summons. When summoned, Leviatan drenches the entire field with his tsunami, rendering the targets with huge water damage.
Now that you have the assistance of both Leviatan and Asura, it's time for you to head out of the cave and onto the next stage in your journey.
Chapters | |||
Caves of Narshe: Final Fantasy IV
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.
Version 6
©1997–2025 Josh Alvies (Rangers51)
All fanfiction and fanart (including original artwork in forum avatars) is property of the original authors. Some graphics property of Square Enix.